Phase Weapons Graphic Expansion Set released!

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Originally posted by David Arthur:
**Captain Skyblade: I found a bit of a problem with your graphics that you should me made aware of. All of your masks (for the Zachit and Azdgari ships and the ingame phase bolts) are grayscale images, but EV only supports black and white masks - the grays won't work properly, so you should probably change everything in the masks that isn't perfect black to white.

Also, how do you want to be credited in the readme files for plugins that use your graphics?

**

Hmmm... Interesting problem (though it will be easy to fix). I remember importing the mask quicktime movie in grayscale, but I must have forgotten to switch that over to black and white before saving. However, I does this cause problems in EVO? I've tested all the graphics thoroughly, and it seems as though the grayscale masks function fine inside Override. Anyhow, thanks for the advice. I'll look into that.

As for credits, it doesn't have to be much. You could simply list the graphics from Saber Studios used (sets, not individual images), the author, and a link to the Saber Studios website. Sound alright?

Thanks for bringing the problem to my knowledge.

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-Cap'n Skyblade
(url="http://"http://www.saberstudios.f2s.com")Saber Studios(/url) - Your source for original EV/O/N graphics.
the United Earth Graphics Expansion Set: Coming soon

Frankly, i have no idea what any of you guys are talking about, but I am greatly looking foward to seeing some plugs with your sprites in there. Whenever you finish the UE set be sure to keep us all informed, im probably not the only one who just likes to look at um.

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Whats the sense of hating when i can show love, whats the sense of faking, when i can show blood?"

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Originally posted by Phantmrain:
**I am greatly looking foward to seeing some plugs with your sprites in there.

**

And I am greatly looking forward to completing the plug-in I am making that makes use of some of his graphics. 😄

Which reminds me... get on AIM sometime, Captain Skyblade. I need to talk to you about a couple of things regarding the plug that I am making.

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We make no destinction between terrorists and those who harbor them. - President George W. Bush, 9/11/01
(url="http://"http://www.escapevelocity.f2s.com")EV Upcoming Plug-Ins Directory(/url) | (url="http://"http://www.nohate.f2s.com")Don't Hate Me(/url) | (url="http://"http://yoshi.zzux.com/spaceport/")The Spaceport Bar(/url)

Quote

Originally posted by Captain Skyblade:
However, I does this cause problems in EVO? I've tested all the graphics thoroughly, and it seems as though the grayscale masks function fine inside Override.

None of the EV engines support grayscale masks; while they'll still work, all that's happening is that the engine is converting the grayscale to black and white in real time, and I'd generally consider it preferable for the graphic artist to decide how the reduction should take place rather than for the engine to.

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David Arthur
(url="http://"http://members.aol.com/darthur1/talon-ev/")Talon Plugin for the original Escape Velocity(/url)

Quote

Originally posted by Phantmrain:
**Frankly, i have no idea what any of you guys are talking about, but I am greatly looking foward to seeing some plugs with your sprites in there. Whenever you finish the UE set be sure to keep us all informed, im probably not the only one who just likes to look at um.

**

You betcha. I'll me sure to keep you all informed. I've finished the Blaze Cannon graphic (I will include blaze weapons with the UE Graphics Expansion Set), and I've finished the general graphics for the UE Fighter. I'm having problems spinning it at the moment, but I'll get that fixed. Thanks for your interest.

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-Cap'n Skyblade
(url="http://"http://www.saberstudios.f2s.com")Saber Studios(/url) - Your source for original EV/O/N graphics.
the United Earth Graphics Expansion Set: Coming soon

Quote

Originally posted by Starkiller:
**And I am greatly looking forward to completing the plug-in I am making that makes use of some of his graphics.:D

Which reminds me... get on AIM sometime, Captain Skyblade. I need to talk to you about a couple of things regarding the plug that I am making.

**

I don't use AIM, so just send me an e-mail. I'll be more than welcome to discuss anything related to plugins and graphics.

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-Cap'n Skyblade
(url="http://"http://www.saberstudios.f2s.com")Saber Studios(/url) - Your source for original EV/O/N graphics.
the United Earth Graphics Expansion Set: Coming soon

Quote

Originally posted by David Arthur:
**None of the EV engines support grayscale masks; while they'll still work, all that's happening is that the engine is converting the grayscale to black and white in real time, and I'd generally consider it preferable for the graphic artist to decide how the reduction should take place rather than for the engine to.

**

Agreed. If the current masks aren't causing problems, however, I won't bother to go back and fix them (re-uploading those .sit files on a slow f2s server takes a lot of time). I'll just be sure to save all future masks in black and white...

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-Cap'n Skyblade
(url="http://"http://www.saberstudios.f2s.com")Saber Studios(/url) - Your source for original EV/O/N graphics.
the United Earth Graphics Expansion Set: Coming soon