Error message on start up

I've started work on a TC and decided it was best to start from scratch. So I copied all the Nova files then deleted all the resources that I was sure could be deleted - leaving all the funky things that I was unsure about including all the associated start up screens and main menu items. I was able to enter the game a couple times but after successfully getting into it, I made some other changes, deleating files I didn't deam necessary and now I get an error message each time that states:

Resource ID: 0
Code: 104

The debug log is as follows:

**EV Nova debug log

Output on 9/7/2003 at 5:10 PM

game engine was compiled Jun 17 2003
game engine version is 1.0.6

opening data files & loading prefs
initializing monitor
getting available window positioning bounds
opening RezLib
main display at startup was 1280x960 / 32 bits / 75 Hz
switching to 16 bits
system software version is 1026
initializing QuickTime
building trig table
opening platform tool
opening file tool
opening draw tool
opening interface tool
opening registration tool
initializing arrays
opening data files
opening files in Nova Files folder:
HV Data 1
HV Data 2
HV Data 3
HV Graphics 1
HV Graphics 2
HV Graphics 3
HV Ships 1
HV Ships 2
HV Sounds
Nova Music
Nova Titles 1
loading sounds
creating window
main window rect: (-6080, 134, -1776, -16385)
initializing sprite world
creating scratch frames
creating offscreen buffers
starting music
initializing strings
initializing status bar
initializing objects
initializing buttons
loading object data
warning: Jericho (129) lacks landing picture for stellar type
warning: Beth Shemesh (131) lacks landing picture for stellar type
warning: Hebron (132) lacks landing picture for stellar type
warning: Gaza (133) lacks landing picture for stellar type
warning: stellar Joppa (136) does not exist in any system
warning: stellar Heshbon (137) does not exist in any system
warning: stellar Jabesh Gilead (138) does not exist in any system
warning: stellar Jazer (139) does not exist in any system
warning: stellar Ashtaroth (140) does not exist in any system
warning: stellar Golan (141) does not exist in any system
warning: Light Blaster (128) lacks description
loading mission data
propagating mission bit effects
showing splash screen
loading sprites
checking memory
loading ship sprites
configuring sprites
error cloning pod sprite, #0**

That last line says the only thing helpful but as far as I can tell all the necessary sprites should be available. Basically, it gets to the loading screen, loads up, then the error pops up and the program quits. Any ideas as to what I might be missing now?

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((Ż'ˇ.¸(Ż'ˇ.¸Ť•-KAME-•ť¸.ˇ'´Ż)¸.ˇ'´Ż))
I used to jog but the ice kept falling out of my glass.
(url="http://"http://www.0three0.net/l-1551/")L 1551(/url) - The official site of RONIN and The Way and the ten thousand things

Quote

Originally posted by Kame:
Resource ID: 0
Code: 104

(/B)

Well look for a Resource ID of 0 in your plugin. The error code means that you put something in that EV Nova doesnt know how to handle.

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-Unreal Centipede
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(url="http://"http://directory.perfectparadox.com/profile.php?id=00085")My Profile(/url) "When sliding down the banter of life, hope that the splinters arnt pointing the wrong way." - Me
"Bill Gates will die, by choking on an Apple" - Black Cacodemon (url="http://"http://www.homestarrunner.com/sbemail58.html")Trogdor The BURNANATER!(/url) (url="http://"http://www.homestarrunner.com/arcadegame.html")Trogdor the game!!!(/url) "Nova might only run better on a windows after you plow your computer over with a semitruck, But, you cant win them all" - Pikeman (The PC Nova Song Time: 1:05 )

I'm more inclined to believe that it can't find a resource so it's calling it 0. I've gone over every thing and the only 0s are index IDs.

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((Ż'ˇ.¸(Ż'ˇ.¸Ť•-KAME-•ť¸.ˇ'´Ż)¸.ˇ'´Ż))
I used to jog but the ice kept falling out of my glass.
(url="http://"http://www.0three0.net/l-1551/")L 1551(/url) - The official site of RONIN and The Way and the ten thousand things

That's a tricky one. I've run into similar problems, and they've all been solved different ways. The only thing in common was that they were graphics-related. Some spin or shan is probably at fault. They're bitchy that way.

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~Charlie
Sephil Saga Homepage: (url="http://"http://www.cwssoftware.com")www.cwssoftware.com(/url)

Got it. Seems that even without a ship resource for the escape pod, the engine still needs the shans and RLEs for it. Odd.

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((Ż'ˇ.¸(Ż'ˇ.¸Ť•-KAME-•ť¸.ˇ'´Ż)¸.ˇ'´Ż))
I used to jog but the ice kept falling out of my glass.
(url="http://"http://www.0three0.net/l-1551/")L 1551(/url) - The official site of RONIN and The Way and the ten thousand things

I knew it had to be graphics! 🙂

I hate problems like that... the bible is no use at all.

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~Charlie
Sephil Saga Homepage: (url="http://"http://www.cwssoftware.com")www.cwssoftware.com(/url)