If you could see Override expanded.....

.......what would you want?

For example, lets just say someone just happened to do a plug greatly expanding Override's scenario with a ton of new missions, strings, and whatnot. And lets say said person was thinking about making it a Nova plug to take advantage of the awesome engine potential.

If that happened, what would you like to see expanded/added in terms of the storyline(s)?

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I'd like to see more missions and governments. Also, any of the features that were included in Nova. More outfits, ships, planets, weapons, et cetera, with better graphics, like an enhanced Magma.

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Continuance of the Strands War, and continuance of Zachit, even after the plug-in called Zachit Missions.

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Quote

Originally posted by UE Crusader:
**.......what would you want?

For example, lets just say someone just happened to do a plug greatly expanding Override's scenario with a ton of new missions, strings, and whatnot. And lets say said person was thinking about making it a Nova plug to take advantage of the awesome engine potential.

If that happened, what would you like to see expanded/added in terms of the storyline(s)?

**

Well, when Override was released, it was said that it would give the player more control over the storyline, unlike the purely mercenary stance you could only scratch the surface of in EV classic.

Two things I want to see, even though they contradict each other. 1) I want to see this for real. Let the player take an active role in the UE/Voinian war, let him chase down some renegades and make a major influence. But then again, 2) it'd be more realistic to see stuff happen outside of the player's influence too. Have some major catastrophe happen to the Miranu and let the player deal with the aftermath. Or have Earth invaded yet again, and as the UE forces rally to protect Sol, the player has to do something about the rest of UE space. Things like that.

That's what I consider important. And for an extra bonus, I'd also like to see a continuing of the deep space feel that Override provided. Somehow, the North Tip asteroid belt seemed to help.

Perhaps an investigation beyond the crescent and beyond Beyond the Crescent is in order (I didn't particularly like the way that plug-in treated it, since EV classic was really in another universe).

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Mike Lee (Firebird)
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Not to hate on Reign of the UE, but I'd like to see a better job in finishing the Voinian War. I just didn't like the feel of that plug, but I did really want to see the UE liberate all of the Voinian worlds, or just destroy them and move in. Or something more difinitive with the renegades. I hate it when the story "ends," but doesn't REALLY end.

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"A computer once beat me at chess, but it was no match for me at kick boxing." -Emo Philips

For one thing, I'd like the attitude of good guys vs bad guys rid of. In the real world, there aren't good guys and bad guys, there are just those who you are fighting with and against. EV Nova did a good job by portraying the good and bad of each government.

Also, I always like the Voinians for some reason. Maybe there could be a new storyline where it explains the misunderstanding between humans and Voinians. The pilot could somehow start to live in the Voinian Empire and realize that these people aren't the evil monsters the UE portraited them to be and at the same time, the Voinian government is trying to give its citizens this horrifying image of the humans. Also I believe a more powerful Voinian ship is overdue. šŸ™‚

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Quote

Originally posted by kulong:
**For one thing, I'd like the attitude of good guys vs bad guys rid of. In the real world, there aren't good guys and bad guys, there are just those who you are fighting with and against. EV Nova did a good job by portraying the good and bad of each government.

Also, I always like the Voinians for some reason. Maybe there could be a new storyline where it explains the misunderstanding between humans and Voinians. The pilot could somehow start to live in the Voinian Empire and realize that these people aren't the evil monsters the UE portraited them to be and at the same time, the Voinian government is trying to give its citizens this horrifying image of the humans. Also I believe a more powerful Voinian ship is overdue. šŸ™‚

**

Yes, I feel very much the same way about governments...EV classic also has that issue, as the Rebels definitely have their bad sides (but I guess there are plug-ins that do a decent job pointing this out).

Also, one good thing I saw in EV was the feel that it brought in with the large warships -- how you actually could stand in awe of these big things. I suppose more big stuff would be nice.

There's also a lot of empty space within the current galaxy that could probably use some, well, something. The Emalghans have some space between them and the Miranu, and there's also the No-Man's land smack-dab in the middle. Something's got to go on there, I would think.

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Mike Lee (Firebird)
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i would like to see the Voinians and the UE sign an alliance. make hybrid ships with Voinian armor and UE shields(like on WoD).

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Insanity has its advantages

What is WOD? A plug-in?

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Quote

Originally posted by Firebird:
**

There's also a lot of empty space within the current galaxy that could probably use some, well, something. The Emalghans have some space between them and the Miranu, and there's also the No-Man's land smack-dab in the middle. Something's got to go on there, I would think.

**

An alien colony suddenly appears between the Miranu and UE because they come through a portal in search of a new galaxy to conquer. It quickly produces a fleet of huge warships that reek havoc with their mighty beam weapons. The The governments must then unite agianst the alien onslaught or be destroyed. It quickly produces a fleet of huge warships that reek havoc with their mighty beam weapons. The The governments must then unite agianst the alien onslaught or be destroyed.

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Quote

Originally posted by UE Crusader:
**.......what would you want?

For example, lets just say someone just happened to do a plug greatly expanding Override's scenario with a ton of new missions, strings, and whatnot. And lets say said person was thinking about making it a Nova plug to take advantage of the awesome engine potential.

If that happened, what would you like to see expanded/added in terms of the storyline(s)?

**

To me, the UE string was the one I wanted to play to completion the most. Peter Cartwright took greatpains to develop the storylines of the UE into one cohesive story, and the ending is great, but it leaves you wanting more than just a few captured outposts. I had actually done a bit of work in designing a plug to compliment ROTV on the UE side, but I realized I had already basically constructed a monopoly on Voinian expansions, and quite frankly, I was interested in what other people would come up with. That, and I wasn't sure I could produce missions similar to the original game's UE missions, which are without a doubt some of the game's best.

That said, UEC, if you're gonna do anything with the UEs, I'd be more than happy to share with you the plans I had, if you're looking for ideas.

_bomb

Quote

Originally posted by kauthor:
**What is WOD? A plug-in?

**

Wave of Destruction is a webstory that died a while ago. if it was a plug it would be nice though.

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Insanity has its advantages

Quote

Originally posted by UE Crusader:
**.......what would you want?

For example, lets just say someone just happened to do a plug greatly expanding Override's scenario with a ton of new missions, strings, and whatnot. And lets say said person was thinking about making it a Nova plug to take advantage of the awesome engine potential.

If that happened, what would you like to see expanded/added in terms of the storyline(s)?
**

...a continuation of the UE string leading to the UE conquest of Voinia. šŸ™‚

Seriously, I would like to see an expansion of the UE string, and ROTUE's plot is only one way to resolve the Voinian war - there are other possiblities. (Although there seems to be only one set of ROTUE and ROTVs each, there have been several plugins dealing with the Rebel conquest of the Confederation in EV.) Also, how about some Strand-UE involvement? (UE Warship!!) Some unresolved issues could be explored, such as how the Voinian fleet arrived in the Chorca system during the Pareen station missions.

Also, if the plug will be ported to EVN... ship variants. For example:
UE Destroyer:
Destroyer Class - Regular ship
Voinian Outfits Detected - Appears after Pareen Station missions, spouts Neutron Turrets instead of Blaze. Perhaps stronger armor, due to Bronzev (was that it? the weaker Voinian armor) plating.
Southern Tip Variant - Needle missiles instead of rockets and Hunters. Krait bay, perhaps?
Missile Variant - No rockets, lots of Hunters.
Crescent Variant - Could appear after UE/Miranu interaction or some UE-Strand thing. Phase missiles. Possibly needle missles, maybe Pursuit missiles.

See what I mean?

In any case, some ship's I'd like to see are:

  • UE Gunboat. I heavier fighter than the AF-37 (the UE Fighter) this ships spouts more than 4 guns plus a turret, with a considerable missile/rocket load as well.

  • Zachit Warship. The mercenaries need a capital ship of their own, especially one which can carry Zachit fighters.

  • Izgadra Fighter. The other strands have fighters, why shouldn't they? (Coming soon: Izdgara, Carrier Variant)

Also, some landing pics would be nice. Earth, Voinia, Mira and the Starnd homeworlds could use some "unique" pictures. A well-done total re-rendering of Freeport station (assembled from wrecked spacecraft) would rack as well.

That's all for now.

God bless,

UE Patriot

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(This message has been edited by UE Patriot (edited 10-07-2002).)

I dont think that a Zachit Warship is a very good idea. I've always thought of the Zacha as the underdogs, and if there were to be a Zachit warship which boasted a whole arsenal of weaponry and Zachit fighters, it wouldn't be that much fun to fight alongside the Zachit. It would not be hard enough.
The Miranu Gunship is enough anyway in my opinion, it has enough heavy artillary do a lot of damage, without the fighters.
But I agree with UE Patriot about the landing pics.

Quote

Originally posted by UE Patriot:
**
Also, if the plug will be ported to EVN... ship variants. For example:
UE Destroyer:
Destroyer Class - Regular ship
Voinian Outfits Detected - Appears after Pareen Station missions, spouts Neutron Turrets instead of Blaze. Perhaps stronger armor, due to Bronzev (was that it? the weaker Voinian armor) plating.

**

Dospect is the weaker Voinian armor.

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Insanity has its advantages

Quote

posted by Bomb:

**To me, the UE string was the one I wanted to play to completion the most. Peter Cartwright took greatpains to develop the storylines of the UE into one cohesive story, and the ending is great, but it leaves you wanting more than just a few captured outposts. I had actually done a bit of work in designing a plug to compliment ROTV on the UE side, but I realized I had already basically constructed a monopoly on Voinian expansions, and quite frankly, I was interested in what other people would come up with. That, and I wasn't sure I could produce missions similar to the original game's UE missions, which are without a doubt some of the game's best.

That said, UEC, if you're gonna do anything with the UEs, I'd be more than happy to share with you the plans I had, if you're looking for ideas.

_bomb**

That would be wonderful; I'm honored that you'd make the offer. I'd love to see what you came up with! E-mail addy is tdubois@gwu.edu now.

I'm truly glad to see you still hang around these parts.

UEC

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posted by Firebird: Perhaps an investigation beyond the crescent and beyond Beyond the Crescent is in order (I didn't particularly like the way that plug-in treated it, since EV classic was really in another universe).

Yes. I completely agree. BTC was interesting, but by far insufficient to address the mystery surrounding the Council.

Quote

posted by UE Patriot:

...a continuation of the UE string leading to the UE conquest of Voinia.

With a massively huge and powerful warship thrown in, right? šŸ˜›

Quote

Seriously, I would like to see an expansion of the UE string, and ROTUE's plot is only one way to resolve the Voinian war - there are other possiblities. (Although there seems to be only one set of ROTUE and ROTVs each, there have been several plugins dealing with the Rebel conquest of the Confederation in EV.) Also, how about some Strand-UE involvement? (UE Warship!!) Some unresolved issues could be explored, such as how the Voinian fleet arrived in the Eltor system during the Pareen station missions.

Aaaah yes, the Eltor issue. I've had MANY thoughts about what to do with that one. Way ahead of you there.

Quote

**Also, if the plug will be ported to EVN... ship variants. For example:

(insert variant ideas)
**

Yes, definitely. More about the EVN "port" in a sec.

Quote

**In any case, some ship's I'd like to see are:

UE Gunboat. I heavier fighter than the AF-37 (the UE Fighter) this ships spouts more than 4 guns plus a turret, with a considerable missile/rocket load as well.

Zachit Warship. The mercenaries need a capital ship of their own, especially one which can carry Zachit fighters.

Izgadra Fighter. The other strands have fighters, why shouldn't they? (Coming soon: Izdgara, Carrier Variant)

Also, some landing pics would be nice. Earth, Voinia, Mira and the Starnd homeworlds could use some "unique" pictures. A well-done total re-rendering of Freeport station (assembled from wrecked spacecraft) would rack as well.

That's all for now.

God bless,

UE Patriot
**

That latter part goes without saying. Nova uses different size landing pics than EV/O, so re-renderings would be essential.

Okay. I may as well be honest about my intentions. I was thinking this plug would be only EVN. That way, I could write the engine stuff in right from the start. Nova is the future, and I'd think every good Override fan has purchased it. Besides, I'll likely need the engine to fit in all my plot ideas; that doubled mission capacity and the possibilities w/ ncb's are too tempting to ignore. My idea is that by using Nova exclusively for the plug, I can rework the EVO universe a bit & add in my own ideas and concepts to create something truly great, something that even people who've played through Override a dozen times (or two dozen, or three) would want to go back and experience.

To sum up the concept: Override Nova-style, with more expansion than you can fire a rocket at. šŸ™‚

I hope you guys agree that this would be the best course of action. If not, tell me why.

So yea, this is an "official" project of mine. I'm serious about this one. This is my "ideas/concepts/writing" stage, where I map out what I want to do and write mission text (and descs as necessary) well ahead of time. Then I will purchase a cheap older iBook so I can use Port Authority & NovaTools to start writing the plug itself, and hopefully line up a damn good graphics artist or two to make EVO's graphics Nova-worthy.

Please note that there is no deadline for this, and don't expect to see this soon; I am a college student, and I can't start until I acquire a cheap G3 iBook and PortAuthority is released. I likely won't even code the missions until they're written, and I'll take as long as I please to finish that stage since awesome plots & missions are the soul of any good plug-in.

Thanks for your ideas guys, keep em' coming via responses or e-mail! Assuming I finish, I want this to address the desires of the community as much as possible. I want this to be the definitive Override plug-in. Its an ambitious dream, and I need your help to make it real.

UEC

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Actually, when I said Eltor I mean Chorca. (Just looked at the name of the system in EVO Developers' Map.) Still, I think your plug is the best way to go (go Nova engine) and I'd love to help you, but I've got studies, my own EVN plugin on the way (someday), and I'm not sure about graphics. I've tried some re-renderings of UE ships in Mechanisto and have event tried to make some UE grahpics that could fit in the Nova universe. I don't know, but I don't think I'm up to that quality. Captain Skyblade once remarked that he might try a Nova: Override, and that the graphics would be detailed. Perhaps you could contact him.

God bless,

UE Patriot

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Well, I like the ideas discussed thus far concerning the UE conquest of Voinia...I was thinking, yes, a big warship would be nice, and the UE brings the V. Empire to its knees -- but at what cost, and with what moral issues? Does the UE turn into an imperial power itself?

Also, as far as the discussion about Zachit ships goes -- I've seen the Zachit as an elite group of swift, deadly combatants who bring swift death to renegades who happen to be present...they aren't specialized too much in large-scale warfare, as the low quality of the Miranu Gunship suggests. So I would definitely agree that they wouldn't have a real warship, but maybe if Miranu war technologies researchers came up with more, they'd have some more advanced quick-as-lightning vessel somewhere along the lines of Arada-size but with more punch.

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Mike Lee (Firebird)
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My list:

Ā• More UE vs. Voinian Missions
Ā• More Strand Missions
Ā• The colonization of the Ji and Proxima Nebulas, and the unveiling of a secret alien threat within those nebulas
Ā• Missions which involve going beyond the Crescent.
Ā• More vessels
Ā• Outfits which take use of more of the features of EVN
Ā• A very menacing Voinian warship
Ā• A sort of UE Frigate

-Captain Carnotaur

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